I’ll be moderating a panel at Virtual Worlds 2008 on Friday, entitled ‘The Evolution of Games and Social Networks’. To give you an idea of what we’ll be talking about, the abstract for the panel describes it thus:
“With the planned introduction of Sony’s Home for the PlayStation3 and multiple virtual worlds providers now creating widgets for Facebook, Bebo, and other social
networks, we’re seeing virtual worlds reach out to every part of the Web and consumer life. This session offers a detailed understanding of how virtual worlds are taking advantage of these emerging distribution formats and how you can leverage Virtual Worlds Everywhere.”
I’ll be joined on the panel by some very smart and interesting people, including
- Christian Lassonde, President & Co Founder, Millions of Us
- Susan Panico, Senior Director, PLAYSTATION Network, Sony Computer Entertainment America
- Sean Ryan, CEO, Meez
(Mark Limber from Google was supposed to be joining us, but I understand that he won’t be able to make it.)
What would you like me to ask them?
The intersection between virtual worlds and social networking is a pretty big and (hopefully) interesting topic, and should be a well attended session. I’ve been preparing some discussion points and questions for the other panelists, and I’d love your input. If you won’t be there in person, here’s a chance to let me know where you’d like to see the discussion go. Specific questions for specific panelists or general topics for discussion are both welcomed. Leave a comment on this post. I’ll be posting the results after the event (audio? text? video? at least one of those anyway), so think of it as a way of participating remotely and asynchronously. Alternatively, think of it as a blatant lazyweb request to make my own life easier.