Archive for the 'Technology' Category

Augmented Reality N95 style - hackday tea

Friday, April 25th, 2008

We had a Hackday in IBM today, it was the 5th year of having a day when people just find a project and blitz it for a day.
The aim is not always completion, but starting and sharing.
I decided to try a proof of concept around augmented reality on my N95 using Python.
Here is a screen [...]

Business Interaction in Metaverses - “Reverse ICE” model to map against

Monday, April 21st, 2008

I believe that many people are still looking at metaverses and not considering the wide spectrum of modes that the subject covers. Some of the potential reasons given for fear or suspicion are directed at the wrong end of the spectrum and hide the other deeper benefits that may be more comfortable for those people [...]

More eightbar everywhere - on the Wii this time

Saturday, April 19th, 2008

This is a slight tangent(but thats what we do), but as we tend to make eightbar things in lots of virtual places I finally got around to an eightbar Mii on the Wii.

Roo has also started using the 8bar clan tag in call of duty 4 on the 360 as you can see here
I also [...]

IBM Virtual Worlds 1Q 2008 roundup

Tuesday, March 25th, 2008

A brief summary of what’s been happening with IBM in virtual worlds in the first quarter of this year. It’s an impressive list.
Mike Rhodin, General Manager of IBM Lotus software, recently made five predictions about the future of collaborative working. They included open standards, increase in IM and other real-time tools. The number one prediction [...]

Long Live the infocenter !

Monday, February 11th, 2008

The Eclipse infocenter has always seemed a strange and complex beast. But a bit of hacking has shown that there’s hope for it yet, in particular for use on plain old HTTP servers. And we get some nice stand-alone documentation for Lotus Expeditor microbroker into the bargain!

Building cities by generation - Introversion

Thursday, February 7th, 2008

A recent conversation reminded me that I had read something in edge magazine about city generation for games. The premise being that whilst real places or soon to be real places may need to be hand crafted, sprawling believable cities that are backdrops or scenery, like forests or mountains, just be able to be generated. [...]

InstantAction in browser 3d multiplayer

Tuesday, February 5th, 2008

instantaction.com and garagegames torque engine in a browser in multiplayer mode

Augmented Reality head on a platter

Friday, January 25th, 2008

My head on an augmented reality platter using artag

Metaverse Evangelist in a top ten of jobs to have

Thursday, January 24th, 2008

Fastcompany.com article on top 10 jobs you might not know you want including… Metaverse Evangelist

Reality Augmented, Virtually

Wednesday, January 16th, 2008

Wagner James Au has a brilliant post on New World Notes about a project at Georgia Tech called AR Second Life, which integrates Augmented Reality features into the open source Second Life client.
Last summer, Ian blogged here on Eightbar about an experiment with running the ARTag system alongside Second Life, and augmenting SL with additional [...]