Archive for February, 2008

Powerup – A serious game out in the wild

Tuesday, February 26th, 2008

Powerup the game recently went live created by our colleagues here in IBM using the Torque games engine. It is a scenario based game, with a multiplayer online team approach to help students understand the role of science in saving a planet. This fits into the growing usage and acceptance of game based technology and [...]

Holly on the BBC, Its not all Roo and I on virtual worlds you know

Sunday, February 24th, 2008

At the VW Forum Europe in October Holly Stewart was thrown in front of the camera for a BBC click interview. Holly/Ada Alfa has been in with this since very early on and is very much core to eightbar. Not only that but she is currently the jointly elected guildmaster for our Virtual Universe Community. [...]

Exploring communication options in that metaverse middleground

Friday, February 15th, 2008

As part of a bit of forward thinking I have been doing more experimenting with some levels of visualization. Working on the assumption that all video or all avatar is not the only way forward. One way and another I ended up using Daz’s very amusing photo from flickr to illustrate the point here.This is [...]

Here comes another wave of ideas for metaverses?

Thursday, February 14th, 2008

Are multiple single worlds and single avatar presences the answer for the future?

Long Live the infocenter !

Monday, February 11th, 2008

The Eclipse infocenter has always seemed a strange and complex beast. But a bit of hacking has shown that there’s hope for it yet, in particular for use on plain old HTTP servers. And we get some nice stand-alone documentation for Lotus Expeditor microbroker into the bargain!

IBM at the NRF

Monday, February 11th, 2008

Does your avatar know how to make actual money? Bernadette Duponchel’s does. She was recently at the National Retail Federation conference with the rest of her team, presenting IBM’s take on virtual worlds for the fashion design industry. This is the second consecutive year IBM has demonstrated the use of virtual worlds at the NRF. [...]

Building cities by generation – Introversion

Thursday, February 7th, 2008

A recent conversation reminded me that I had read something in edge magazine about city generation for games. The premise being that whilst real places or soon to be real places may need to be hand crafted, sprawling believable cities that are backdrops or scenery, like forests or mountains, just be able to be generated. [...]

Geek Rockets 2.0

Wednesday, February 6th, 2008

We have just had a note to the emerging tech group here in Hursley inviting us to the 2nd rocket day. (I nearly said annual but it was back in September 2005 that we had the last one). It reminded me that it was so long ago I had not youtubed the video I cut [...]

March 5th Conference – Metaverse Evangelizing in a Web 2.0 world

Wednesday, February 6th, 2008

Whilst Roo is off at SXSW doing his thing on March 5th/6th I will be at the Web 2.0 and Beyond: Applying Social and Collaborative Tools for Business Problems(this is the upcoming.org link) conference here in the UK explaining all things metaverse and also the use of Web 2.0 to move a corporation into action [...]

InstantAction in browser 3d multiplayer

Tuesday, February 5th, 2008

instantaction.com and garagegames torque engine in a browser in multiplayer mode