Rare audio of both metaverse evangelists on Voices in Business
Wednesday, January 30th, 2008Roo and I did a podcast the other day. It is a rare thing for us both to be recorded at the same time.
Roo and I did a podcast the other day. It is a rare thing for us both to be recorded at the same time.
Over on Ugotrade there is a really detailed and interesting post and interview with the great Grady Booch. He is an IBM fellow and one of the most influential people in software engineering. Virtual worlds have become very important to him. The post covers things like Bluegrass, a software development environment using the torque engine [...]
Artifical life, plants growing, trees, seeds and smart fish
Congratulations to the Australian Couture on Court in Second Life winner Betty Doyle
The rest of the runners up can be found here, well done all
My head on an augmented reality platter using artag
Fastcompany.com article on top 10 jobs you might not know you want including… Metaverse Evangelist
If you live in the US, you may have seen an IBM advert recently which has been raising a few eyebrows. People are saying things like “the company implies that virtual worlds are a fad and, as a result, a waste of both time and money” and even “The ad is an obvious dig at [...]
Someone recently showed me this BT advert from 2002: “The more connections we make, the more possibilities we have”.
It’s interesting for many reasons. It nicely sums up the internet of course, but it increasingly reminds me of a popular misconception about virtual worlds.
Yes, the internet is a bit like an auditorium which seats millions [...]
Amongst several demo’s some IBM collegues were busy demoing a configurable room but combining with VR headsets at the NRF retail show.
Wagner James Au has a brilliant post on New World Notes about a project at Georgia Tech called AR Second Life, which integrates Augmented Reality features into the open source Second Life client.
Last summer, Ian blogged here on Eightbar about an experiment with running the ARTag system alongside Second Life, and augmenting SL with additional [...]