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	<title>Comments on: 3pointd is 1 year old too, future predictions for the metaverse?</title>
	<atom:link href="http://eightbar.co.uk/2007/04/02/3pointd-is-1-year-old-too-future-predictions-for-the-metaverse/feed/" rel="self" type="application/rss+xml" />
	<link>http://eightbar.co.uk/2007/04/02/3pointd-is-1-year-old-too-future-predictions-for-the-metaverse/</link>
	<description>Raising The Eight Bar</description>
	<pubDate>Tue, 06 Jan 2009 10:50:24 +0000</pubDate>
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		<title>By: eightbar &#187; Blog Archive &#187; Interaction the way we want it as Humans</title>
		<link>http://eightbar.co.uk/2007/04/02/3pointd-is-1-year-old-too-future-predictions-for-the-metaverse/#comment-231531</link>
		<dc:creator>eightbar &#187; Blog Archive &#187; Interaction the way we want it as Humans</dc:creator>
		<pubDate>Sat, 01 Mar 2008 17:19:23 +0000</pubDate>
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		<description>[...] I noticed a great post by Christian over on the Cisco virtual world blog about the rise of expectation in new interfaces. I think in nearly every pitch I do towards the end I remind people that we seem to have tied ourselves to keyboards, supposedly to stop typewriters jamming, mice for navigation of 2d windows, and a few other metaphors for interaction that we are now in a position to break away from. I wrote some of this last year in a mini predictions post One of the things people always seem to say on entering a virtual world (those who are not metarati or gamers) is the fact it is hard to move around. That may not be the case in reality, but just as people struggled with a mouse and menus and windows 15 years ago, they are doing the same with arrow keys, mouselook and the various other convaluted ways we seek to interact with the computer. Clearly people&#8217;s expectation of display devices will be changed by the multitouch iphone, or simple gesture interaction as we see with the wii controller. All that is well trodden technology in some respects now. It has become commercially robust and is now in all our hands to push things forward. Another exciting development and one I am sure we will cover in a lot more depth in the near future is Emotiv. There is a great BBC article on it here and you will notice a certain company mentioned alongside it and those of you at GDC may well have seen it. A very soon to be available commercial device to detect brain patterns and allow us to interact with the machines in yet another way. Combine all these with the augmented reality, projection, headset approaches and we have a very rich set of tools to work with to see how we as humans are able to free ourselves from some of the self imposed shackles we have for interaction. Another article here on Kurzweil&#8217;s keynote at GDC hints at an even deeper future Of course, thats not to throw away any of the old ways, we still use command lines where needed, we still use books and print where needed, but having more and richer things more suited to an indivuals neuro linguistic programming stack, or adding in accessibility for all so we can all interact however and wherever regardless of particular limitations can only be a good thing? [...]</description>
		<content:encoded><![CDATA[<p>[...] I noticed a great post by Christian over on the Cisco virtual world blog about the rise of expectation in new interfaces. I think in nearly every pitch I do towards the end I remind people that we seem to have tied ourselves to keyboards, supposedly to stop typewriters jamming, mice for navigation of 2d windows, and a few other metaphors for interaction that we are now in a position to break away from. I wrote some of this last year in a mini predictions post One of the things people always seem to say on entering a virtual world (those who are not metarati or gamers) is the fact it is hard to move around. That may not be the case in reality, but just as people struggled with a mouse and menus and windows 15 years ago, they are doing the same with arrow keys, mouselook and the various other convaluted ways we seek to interact with the computer. Clearly people&#8217;s expectation of display devices will be changed by the multitouch iphone, or simple gesture interaction as we see with the wii controller. All that is well trodden technology in some respects now. It has become commercially robust and is now in all our hands to push things forward. Another exciting development and one I am sure we will cover in a lot more depth in the near future is Emotiv. There is a great BBC article on it here and you will notice a certain company mentioned alongside it and those of you at GDC may well have seen it. A very soon to be available commercial device to detect brain patterns and allow us to interact with the machines in yet another way. Combine all these with the augmented reality, projection, headset approaches and we have a very rich set of tools to work with to see how we as humans are able to free ourselves from some of the self imposed shackles we have for interaction. Another article here on Kurzweil&#8217;s keynote at GDC hints at an even deeper future Of course, thats not to throw away any of the old ways, we still use command lines where needed, we still use books and print where needed, but having more and richer things more suited to an indivuals neuro linguistic programming stack, or adding in accessibility for all so we can all interact however and wherever regardless of particular limitations can only be a good thing? [...]</p>
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		<title>By: Roy</title>
		<link>http://eightbar.co.uk/2007/04/02/3pointd-is-1-year-old-too-future-predictions-for-the-metaverse/#comment-79376</link>
		<dc:creator>Roy</dc:creator>
		<pubDate>Mon, 02 Apr 2007 13:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=309#comment-79376</guid>
		<description>Mind maps - 3d - virtual worlds - flypast - it all sparked something in my mind.  Have you seen 3D Topicscape (http://www.topicscape.com )?
See if it adds to your interesting year.

Roy</description>
		<content:encoded><![CDATA[<p>Mind maps - 3d - virtual worlds - flypast - it all sparked something in my mind.  Have you seen 3D Topicscape (http://www.topicscape.com )?<br />
See if it adds to your interesting year.</p>
<p>Roy</p>
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