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	<title>Comments on: Open Source Second Life client announced</title>
	<atom:link href="http://eightbar.co.uk/2007/01/08/open-source-second-life-client-announced/feed/" rel="self" type="application/rss+xml" />
	<link>http://eightbar.co.uk/2007/01/08/open-source-second-life-client-announced/</link>
	<description>Raising The Eight Bar</description>
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		<title>By: Matt Biddulph</title>
		<link>http://eightbar.co.uk/2007/01/08/open-source-second-life-client-announced/comment-page-1/#comment-43798</link>
		<dc:creator>Matt Biddulph</dc:creator>
		<pubDate>Thu, 11 Jan 2007 23:23:51 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=253#comment-43798</guid>
		<description>I&#039;ve written some more about modifying the client &lt;a href=&quot;http://www.hackdiary.com/archives/000101.html&quot; rel=&quot;nofollow&quot;&gt;on my blog&lt;/a&gt;, with added screencast and hardware hacking.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve written some more about modifying the client <a href="http://www.hackdiary.com/archives/000101.html" rel="nofollow">on my blog</a>, with added screencast and hardware hacking.</p>
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		<title>By: Giulio Prisco</title>
		<link>http://eightbar.co.uk/2007/01/08/open-source-second-life-client-announced/comment-page-1/#comment-42820</link>
		<dc:creator>Giulio Prisco</dc:creator>
		<pubDate>Tue, 09 Jan 2007 16:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=253#comment-42820</guid>
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		<content:encoded><![CDATA[<p>As an avid Second Life user, consultant and “serious” application developer I have made a significant investment of money and time in Second Life, and in the last few months I have often been afraid of losing (part of) my investment. In fact, I was persuaded that if Linden did not start opening the platform very soon, Second Life would fade out with the arrival on the scene of open platforms more suitable for business applications, but I did not think they would start opening the platform so soon. If, as we hope, opening the client software is the first step towards opening the entire platform (or at least licensing the server code under suitable conditions including the right to modify it), then I think serious operators will be much more willing to invest in Second Life: they will know that they will be able to run their own modified versions of the server if they need to do so. If I could run a Second Life server, the first two changes I would do are: permitting users choosing freely their own SL name, and in particular using their real name; and integrating a real-time voice system.</p>
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		<title>By: Roo</title>
		<link>http://eightbar.co.uk/2007/01/08/open-source-second-life-client-announced/comment-page-1/#comment-42544</link>
		<dc:creator>Roo</dc:creator>
		<pubDate>Mon, 08 Jan 2007 18:57:30 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=253#comment-42544</guid>
		<description>Update 3: Hiro Pendragon has an &lt;a href=&quot;http://secondtense.blogspot.com/&quot; rel=&quot;nofollow&quot;&gt;excellent anaylsis&lt;/a&gt; of the news, including likely (positive) security implications.</description>
		<content:encoded><![CDATA[<p>Update 3: Hiro Pendragon has an <a href="http://secondtense.blogspot.com/" rel="nofollow">excellent anaylsis</a> of the news, including likely (positive) security implications.</p>
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		<title>By: Trevor F. Smith</title>
		<link>http://eightbar.co.uk/2007/01/08/open-source-second-life-client-announced/comment-page-1/#comment-42512</link>
		<dc:creator>Trevor F. Smith</dc:creator>
		<pubDate>Mon, 08 Jan 2007 15:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=253#comment-42512</guid>
		<description>From the SL licensing page: http://secondlife.com/developers/opensource/licenses

&quot;Note that some components necessary for use with the Second Life viewer are licensed from third parties under different licenses. The license for those components is clearly marked inside the distribution of those components. Some components may require payment of royalties or have other restrictions associated with copying, modification or redistribution. Please consult the license for all components when licensing the software.&quot;</description>
		<content:encoded><![CDATA[<p>From the SL licensing page: <a href="http://secondlife.com/developers/opensource/licenses" rel="nofollow">http://secondlife.com/developers/opensource/licenses</a></p>
<p>&#8220;Note that some components necessary for use with the Second Life viewer are licensed from third parties under different licenses. The license for those components is clearly marked inside the distribution of those components. Some components may require payment of royalties or have other restrictions associated with copying, modification or redistribution. Please consult the license for all components when licensing the software.&#8221;</p>
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		<title>By: Taran Rampersad (Nobody Fugazi)</title>
		<link>http://eightbar.co.uk/2007/01/08/open-source-second-life-client-announced/comment-page-1/#comment-42501</link>
		<dc:creator>Taran Rampersad (Nobody Fugazi)</dc:creator>
		<pubDate>Mon, 08 Jan 2007 15:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=253#comment-42501</guid>
		<description>The license choice is probably the best news. The GPL instead of a BSD-like license guarantees people won&#039;t be creating their own proprietary spinoffs from community efforts.</description>
		<content:encoded><![CDATA[<p>The license choice is probably the best news. The GPL instead of a BSD-like license guarantees people won&#8217;t be creating their own proprietary spinoffs from community efforts.</p>
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		<title>By: Roo</title>
		<link>http://eightbar.co.uk/2007/01/08/open-source-second-life-client-announced/comment-page-1/#comment-42479</link>
		<dc:creator>Roo</dc:creator>
		<pubDate>Mon, 08 Jan 2007 13:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=253#comment-42479</guid>
		<description>Update 1: some good coverage at &lt;a href=&quot;http://money.cnn.com/2007/01/07/technology/secondlife.fortune/index.htm?postversion=2007010807&quot; rel=&quot;nofollow&quot;&gt;CNN Money&lt;/a&gt;, (which I found &lt;a href=&quot;http://www.3pointd.com/20070108/open-source-client-released-for-second-life/&quot; rel=&quot;nofollow&quot;&gt;via 3pointD&lt;/a&gt;), including a quote from &lt;a href=&quot;http://irvingwb.typepad.com/&quot; rel=&quot;nofollow&quot;&gt;Irving&lt;/a&gt;.

Update 2: &lt;a href=&quot;http://www.hackdiary.com/&quot;&gt;Matt Biddulph&lt;/a&gt; has &lt;a href=&quot;http://www.flickr.com/photos/mbiddulph/350399319/&quot;&gt;been hacking already&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Update 1: some good coverage at <a href="http://money.cnn.com/2007/01/07/technology/secondlife.fortune/index.htm?postversion=2007010807" rel="nofollow">CNN Money</a>, (which I found <a href="http://www.3pointd.com/20070108/open-source-client-released-for-second-life/" rel="nofollow">via 3pointD</a>), including a quote from <a href="http://irvingwb.typepad.com/" rel="nofollow">Irving</a>.</p>
<p>Update 2: <a href="http://www.hackdiary.com/">Matt Biddulph</a> has <a href="http://www.flickr.com/photos/mbiddulph/350399319/">been hacking already</a>.</p>
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