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	<title>Comments on: Google Sketchup -&gt; Second Life export</title>
	<atom:link href="http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/feed/" rel="self" type="application/rss+xml" />
	<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/</link>
	<description>Raising The Eight Bar</description>
	<pubDate>Fri, 16 May 2008 16:17:38 +0000</pubDate>
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		<title>By: gor</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-239519</link>
		<dc:creator>gor</dc:creator>
		<pubDate>Mon, 21 Apr 2008 18:39:53 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-239519</guid>
		<description>sl have a weakness in building mode, movement goes too fast and its not precise, the mesurment are also failing to the precision for inserting.


sl should concentrate also that to put a special forlder tag in the inventory for building only, not to mixed with others, and to be capable to create forlders and name true the builder or to do so in the chat accessing commnad like autocad.</description>
		<content:encoded><![CDATA[<p>sl have a weakness in building mode, movement goes too fast and its not precise, the mesurment are also failing to the precision for inserting.</p>
<p>sl should concentrate also that to put a special forlder tag in the inventory for building only, not to mixed with others, and to be capable to create forlders and name true the builder or to do so in the chat accessing commnad like autocad.</p>
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		<title>By: Vissy Adamczyk</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-236862</link>
		<dc:creator>Vissy Adamczyk</dc:creator>
		<pubDate>Mon, 10 Mar 2008 18:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-236862</guid>
		<description>Oh, I am SO all over this! I'l love to play with this tool.</description>
		<content:encoded><![CDATA[<p>Oh, I am SO all over this! I&#8217;l love to play with this tool.</p>
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		<title>By: Stocking Club&#8217;s Blog &#187; Blog Archive &#187; Постим без капчи: бэклинки через Trackback и Pingback</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-221814</link>
		<dc:creator>Stocking Club&#8217;s Blog &#187; Blog Archive &#187; Постим без капчи: бэклинки через Trackback и Pingback</dc:creator>
		<pubDate>Fri, 15 Feb 2008 08:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-221814</guid>
		<description>[...] или так  http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/trackback/ &#160;. [...]</description>
		<content:encoded><![CDATA[<p>[...] или так  <a href="http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/trackback/" rel="nofollow">http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/trackback/</a> &nbsp;. [...]</p>
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		<title>By: 3D con Google - Caputo&#8217;s Blog - Di tutto di +</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-208317</link>
		<dc:creator>3D con Google - Caputo&#8217;s Blog - Di tutto di +</dc:creator>
		<pubDate>Sat, 26 Jan 2008 18:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-208317</guid>
		<description>[...] Agli appassionati di Second Life posso suggerire anche un plugin in Ruby per esportare i modelli di SketchUp per Second Life, il mondo virtuale della Linden Labs. [...]</description>
		<content:encoded><![CDATA[<p>[...] Agli appassionati di Second Life posso suggerire anche un plugin in Ruby per esportare i modelli di SketchUp per Second Life, il mondo virtuale della Linden Labs. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Importing and Exporting in Second Life: Oh, How I Pine &#171; The ARCH</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-201266</link>
		<dc:creator>Importing and Exporting in Second Life: Oh, How I Pine &#171; The ARCH</dc:creator>
		<pubDate>Tue, 15 Jan 2008 03:12:57 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-201266</guid>
		<description>[...] Blender Sketchup Max Maya [...]</description>
		<content:encoded><![CDATA[<p>[...] Blender Sketchup Max Maya [...]</p>
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		<title>By: Importing and Exporting in Second Life: Oh, How I Pine. &#171; Studio Wikitecture: Opening Architecture</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-201200</link>
		<dc:creator>Importing and Exporting in Second Life: Oh, How I Pine. &#171; Studio Wikitecture: Opening Architecture</dc:creator>
		<pubDate>Tue, 15 Jan 2008 00:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-201200</guid>
		<description>[...] Blender Sketchup Max Maya [...]</description>
		<content:encoded><![CDATA[<p>[...] Blender Sketchup Max Maya [...]</p>
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		<title>By: Theory Shaw</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-198352</link>
		<dc:creator>Theory Shaw</dc:creator>
		<pubDate>Wed, 09 Jan 2008 15:22:12 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-198352</guid>
		<description>I'm sure you've heard this question a billion times, but out of nagging curiosity, I just have to ask.  Whatever became of that Sketchup to SL exporter?  Do you still pick at it here and there, or have you dropped this project all together?  It just seems, as I’m sure the traffic to your blog post about this exporter can attest, that there’s a nice size market out there that would be happy to even pay for a tool like this.  No matter, how simplified it is.  I’m just curious, is the hiatus in development due to time or money, or is it just too complicated to pursue further?  If it’s money, what if someone was to finance development?  And ultimately, if you don’t do it, why don’t you think someone else has done it already.  You even mention in your post, your own curiosity in why someone hasn’t already created an exporter (and this was two years ago), which precipitated your need to code it yourself.  I’m sure there’s a big chunk of information that I’m missing here, but on the surface, after two years, you’d thinking importing into SL, from any 3rd party modeling program, would be standard practice by now.  Could you please indulge me with your viewpoint, I would indebted.</description>
		<content:encoded><![CDATA[<p>I&#8217;m sure you&#8217;ve heard this question a billion times, but out of nagging curiosity, I just have to ask.  Whatever became of that Sketchup to SL exporter?  Do you still pick at it here and there, or have you dropped this project all together?  It just seems, as I’m sure the traffic to your blog post about this exporter can attest, that there’s a nice size market out there that would be happy to even pay for a tool like this.  No matter, how simplified it is.  I’m just curious, is the hiatus in development due to time or money, or is it just too complicated to pursue further?  If it’s money, what if someone was to finance development?  And ultimately, if you don’t do it, why don’t you think someone else has done it already.  You even mention in your post, your own curiosity in why someone hasn’t already created an exporter (and this was two years ago), which precipitated your need to code it yourself.  I’m sure there’s a big chunk of information that I’m missing here, but on the surface, after two years, you’d thinking importing into SL, from any 3rd party modeling program, would be standard practice by now.  Could you please indulge me with your viewpoint, I would indebted.</p>
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		<title>By: john</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-184829</link>
		<dc:creator>john</dc:creator>
		<pubDate>Sat, 08 Dec 2007 13:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-184829</guid>
		<description>can you just put on the web instead of downloadeind it</description>
		<content:encoded><![CDATA[<p>can you just put on the web instead of downloadeind it</p>
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		<title>By: I am just a programmer &#187; Google Sketchup -&#62; Second Life export</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-168293</link>
		<dc:creator>I am just a programmer &#187; Google Sketchup -&#62; Second Life export</dc:creator>
		<pubDate>Thu, 01 Nov 2007 17:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-168293</guid>
		<description>[...] read more &#124; digg story [...]</description>
		<content:encoded><![CDATA[<p>[...] read more | digg story [...]</p>
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		<title>By: Ivan Redi</title>
		<link>http://eightbar.co.uk/2006/09/29/google-sketchup-second-life-export/#comment-159350</link>
		<dc:creator>Ivan Redi</dc:creator>
		<pubDate>Thu, 11 Oct 2007 19:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://eightbar.co.uk/?p=197#comment-159350</guid>
		<description>interesting, what is the progress? where i can download code/plug-in to try it out. best. ivan</description>
		<content:encoded><![CDATA[<p>interesting, what is the progress? where i can download code/plug-in to try it out. best. ivan</p>
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